AGING (No Gain Roll):

  • If player is 25 or younger, roll of 1 or 2 retires, 3-100 safe
  • If player is 26, 1-4 retires, 5-10 ages, 11-100 safe
  • If player is 27, 1-6 retires, 7-20 ages, 21-100 safe
  • If player is 28, 1-8 retires, 9-30 ages, 31-100 safe
  • If player is 29, 1-10 retires, 11-40 ages, 41-100 safe
  • If player is 30, 1-15 retires, 16-50 ages, 51-100 safe
  • If player is 31, 1-20 retires, 21-60 ages, 61-100 safe
  • If player is 32, 1-30 retires, 31-70 ages, 71-100 safe
  • If player is 33, 1-40 retires, 41-80 ages, 81-100 safe
  • If player is 34, 1-50 retires, 51-90 ages, 91-100 safe
  • If player is 35 or older, 1-50 retires, 51-100 ages

AGING means one notch loss in all significant categories

AGING (With Gain Roll)

  • If player is 25 or younger, 1-100 safe
  • If player is 26, 1-100 safe
  • If player is 27, 1-5 ages, 6-100 safe
  • If player is 28, 1-15 ages, 16-100 safe
  • If player is 29, 1-25 ages, 26-100 safe
  • If player is 30, 1-35 ages, 36-100 safe
  • If player is 31, 1-45 ages, 46-100 safe
  • If player is 32, 1-5 retires, 6-55 ages, 56-100 safe
  • If player is 33, 1-15 retires, 16-65 ages, 66-100 safe
  • If player is 34, 1-25 retires, 26-75 ages, 76-100 safe
  • If player is 35 or older, 1-25 retires, 26-85 ages, 86-100 safe

*refer to Performance Gain Appendix for info on what gains are allowed.

HOW IT WORKS

    At the end of the season, age and stats will be determined for each player in the league.

    Let's say a player is 29 years old and was in the 1st at their position statistically.

    A 29 year old has a 40% chance of aging and 10% chance of retirement. Since the player was 1st at his position, the chance of retirement is decreased to 0%, so he eliminates his chance of retirement. The player chance of aging is also reduced to 25% The player also has a 70% chance of a stat increase.

    So to recap, the player has a 0% chance of retiring, 25% chance of aging, and 70% chance of a stat increase.

    WTFCphile will then use a random number generator to generate a random number between 1 and 100.

    If the number is between 1 and 25, the player AGES (loses one notch of every significant attribute)
    If the number is between 26 and 100, the player NEITHER ages nor retires

    Next, WTFCphile will generate a second number, provided the guy didn't retire.

    If the number is between 1 and 70, he IMPROVES (gains one notch of every significant attribute)
    If the number is between 71 and 100, he DOES NOT improve and his attributes will remain the same (provided that he did not AGE in step 1 of the process).

    So for this particular player, say the first random number generated is 23. The player stays in the league but loses a notch of attributes. Say the second number generated is 69. Then he gains a notch of attributes so he is essentially the same player in the following year as he was in year when he rolled.